In 2020, I will be reviewing all Call of Duty games (for the PC), using a set of criteria that reflects my personal interests with gaming. I’ve described the project in this introductory video.
I have created two new video sequences over the last month.
Now available on YouTube: Oceanic Triptych (38:53 minutes)
Part 1 of 2 in the Thorough Water: Sheathed Reality sequence. Prelude to Oceanic Triptych. All recorded in 2019. Features video from Manzanita, Oregon.
This GIF, based on footage taken at Boulder River in the Cascade Mountains, is a preface to a video series, forthcoming.
The text from the short video.
Additional Thorough Water videos from May 2019. These collect multiple shots per. Intentional focus on lower-density videos to capture the roughness of the experience. Both can be watched in HD.
A ten-part [Thorough Water] exploration of a set of a falls located in the Quinault Rain Forest.
Additional videos recorded at Cannon Beach, Oregon, in October 2018. Part of “Thorough Water,” a Serialized Cascadian Meditation.
Recorded at Cannon Beach, Oregon, in October 2018. Part of “Thorough Water,” a Serialized Cascadian Meditation.
Recorded right outside the New Dungeness Light in September 2018.
Draft of Through Water, an upcoming video/textual project about transience, based on creative practices at the New Dungeness Lighthouse in Sequim, Washington.
A walk around campus, including a visit to the arboretum.